NIANNA ZHENG
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Games & Other Design Work

Published works

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DO YOU FIGHT THE BEAR? [2018]

Game made in 3 days for Global Game Jam. Mini-game centered game about an office worker who is constantly being disrupted by his bear co-worker. 
I was a gameplay designer and artist for this game - helping design quick paced mini games as well as modelling all the environment assets.

Available to download and play here.
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GODSEND [2017 - 2018]

2.5D action platformer with a body swapping mechanic that allows the player to take over different monsters bodies and use their powers to traverse the level.
I acted as a concept and marketing artist, mechanics designer & scrum master.



Available to download and play here.
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UNITED LEAGUE [2017]

Children's superhero mobile game made in collaboration with the York Region Police. Exploration game where children have to save people from 'fouls' - dark entities that cloud peoples with bad thoughts.  
I served as the lead artist - creating assets in Photoshop and using Spline to animate - and gameplay designer, helping create prototypes for mini games. 

Game is available to play to the public on tablet at York - Safety Village.

Sprint & Jam Games

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 ASSASIN-EH-TION [2017]

Canadian themed, multi-player stealth-like game made for Happy Fun Time. 

Roles: 2D pixel artist & mechanic designer. 
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KNOTE [2016]

Single player experiential game made for advanced mechanics.

​Roles: Producer & mechanics designer
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LUCHADANCE [2015]

2D QWOP like game for the tablet for Sprint Week.

Roles: 2D character designer & background artist

OTHER WORKS

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How to make a watering can BETTER [2018]

Take home design test for Happy Worker Toronto. 
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